

Hitting a running jump and air-dashing through a foe feels great once you learn to do so, but Cyber Shadow demands players stick it out for seven of the game’s ten chapters to get there. Your repertoire eventually expands, but the game takes too long doling out abilities that make basic traversal more exciting, such as a wall-climb or sprint. That limited arsenal falls flat once the nostalgia wears off. Marcus Stewart, Gamer Informer: " Cyber Shadow starts simple with only a jump and attack to players’ names.
Cyber shadow ending how to#
Related: Hades: How to Reunite Orpheus & Eurydice Despite the apocalypse that’s underway, there’s a great variety of color in all places, with a nice blend of industrial environments ranging from robot factories to laboratories swarming with biological horrors." The pixel art and animation are astounding, and even with the various little touches like parallax scrolling, it looks exactly like an NES game pushing everything it has to the limit.

Kyle LeClair, Hardcore Gamer: "The first thing that immediately strikes you when playing Cyber Shadow is, unsurprisingly, the presentation.
